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・ Darisa
・ Darisiyeh
・ Darisiyeh-ye Olya
・ Darisiyeh-ye Sofla
・ Darisiyeh-ye Vosta
・ Darisleydis Amador
・ Darisodes
・ Darite
・ Dariunq
・ Darius
・ Darius (given name)
・ Darius (Highlander)
・ Darius (horse)
・ Darius (praetorian prefect)
・ Darius (series)
Darius (video game)
・ Darius A. Brown
・ Darius A. Monsef IV
・ Darius A. Moore
・ Darius A. Ogden
・ Darius Adams
・ Darius and Girėnas Stadium
・ Darius B. Gibbs
・ Darius B. Warner
・ Darius Bell and the Glitter Pool
・ Darius Blandford
・ Darius Boyd
・ Darius Brooks
・ Darius Brubeck
・ Darius Buia


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Darius (video game) : ウィキペディア英語版
Darius (video game)

AmigaAtari STSuper CD-ROM²PC EngineZX SpectrumWii Virtual Console
PC EngineSuper CD-ROM²}}
|genre = Scrolling shooter
|modes = Single-player, co-op
|cabinet = Upright
|cpu = 2x Motorola MC68000 @ 8 MHz〔(【引用サイトリンク】title=Darius )
|sound = 2x ZiLOG Z80 @ 4 MHz
2x Yamaha YM2203
1x MSM5205
|display = Raster, horizontal orientation
}}
is a shoot 'em up arcade game released by Taito in 1986. It is the first game in the ''Darius'' series. It is known for using a unique three-screen arcade cabinet setup, non-linear level design and multiple endings.〔
A port by Softek and The Edge was released for the Amiga and Atari ST titled ''Darius+''. An expanded port by Bits Laboratory and NEC was released for the PC Engine's Super CD-ROM² titled . Another expanded port was made for the PC Engine itself, titled , which is similar to the Amiga and Atari ST title. A boss rush version of ''Darius Plus'' was released under the name .
==Gameplay==
''Darius'' is a two-dimensional horizontally scrolling shoot 'em up set in a fictional future. Uniquely among shoot 'em ups, the game's screen is three times wider than conventional size, and the arcade cabinet uses an arrangement of three screens to accommodate it. The player controls an ornate fighter spacecraft, named the Silver Hawk, and must navigate through scrolling terrain while battling a variety of fighter craft, ground vehicles, turrets, and other obstacles throughout the game's stages (referred to as ''zones'' in the game). The ship's arsenal consists of forward-firing missiles, aerial bombs and a protective force field, all of which can be upgraded by power-ups (in the form of large, colored orbs) that are dropped by specially-colored enemies throughout the game's zones. When the player reaches the end of a zone, a boss appears, which must be defeated to proceed. Once the boss of a zone is destroyed, the player is given a choice of which zone to play next via a branching path. While there are 28 zones in total, only seven can be played in a single run.〔〔〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Darius (video game)」の詳細全文を読む



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